New Games:Frontlines Warfare :: Features of Frontlines: Fuel of War

Frontlines Warfare :: Features of Frontlines: Fuel of War

I’ve recently gotten quite a few new games. I’ll post one entry per game over the next week to cover them. Today I’d like to talk about Frontlines – a grim, near-future based military shooter. I had originally gotten “Turning Point: Fall of Liberty” but it was so god awful bad I traded it in. I lost quite a bit of coin on that one but better to have recovered what I could than continued to play on. It really was that disappointing and awful.

Ok on to Frontlines. The premise is that oil supplies collapse in the next 4 years launching an apocalyptical war for the remaining supply. During this war nukes get used and render some of the battlefields soaked in radiation. It is a very grim storyline and not terribly far fetched though I would hope that should such a scenario pan out we’d resort to a massive scientific effort instead of a military one.

The story POV is that of an embedded journalist. Though you play the part of a soldier in the single player campaign don’t get too used to the character… not trying to spoil the story so I won’t say anymore. 😉

Very destructable environment
Fantastic sound
Fantastic graphics
Drones are incredible amounts of fun
Story is interesting
80% of the maps provide great tension and military problems to solve (the other maps are kind of lame)

The parts of the environment that aren’t destructable are weird (saplings have more resiliancy than a concrete barrier.)
Ammo is unbelieveably plentiful. I am not sure why they don’t just give you infinite ammo given the number of times I was actually out of it.
You can take a LOT of damage before you go down. Not quite Halo 3 will full shields but not far off either.
Ending mission is incredibly lame. Very disappointing. Not very climactic.
The AI is idiot/savant. Every game pretty much has this issue. I just keep wishing someday the really good game AI will become common knowledge and appear in all games.
The campaign is pretty short. I’ve not tried the online play but I am going to guess it is very intense.

Overall the game reminds me of Modern Combat 2 only not as arcadish.

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