Archives for April 2011

Black Cat Bases

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Got to run the game with others today. Learned a lot. This picture shows some of the BCB figured I used. Worked well! People liked the game and filled a whiteboard with suggestions.

Playable Attack of the Mutants game done!

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I could not be happier. The game is ready to play. All required components are done. The only thing left to do are the cards. I got through 5 turns of my first solo play test. I was reminded of some problems from the original game. It’s hard to remember which stacks moved. I may solve that with markers that let the mutants plot their moves before executing them.

Overall I love the look of the printed aluminum. The boards are printed at photographic resolution and are very glossy. The original graphic I created contains photos of actual floor tiles so this works out great.

The game is totally green. The inks and paints are all water soluble. The aluminum can be recycled. The paper used for the transfer was recycled. The figures are made of non-toxic metals. The only non-green aspect are the bases on the figures which are plastic.

You may notice the door smashed counters are an homage to the original game.

The combat system works neatly. It’s a little more complex than standard Risk(tm) but on par with the later Risk based games.

More to come!!!

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Final 28mm map done for AOTM

Well I got my map done. It is very similar to the map that came with the original game. I am pretty happy with it. My original intent was to print it out on my printer, stick it to some MDF and then build the wall using foam core. Problems with warping (both with the MDF and the foam core) led me to consider alternatives. Finally I decided to just have the map printed to aluminum sheet. Yes – printed on metal. A local printer does incredible work and one of their specialties is printing to just about any surface. How – I don’t know! But I saw their work and its incredible. I now am having them do this to two 12″ x 24″ sheets of aluminum. It is a better option for me in that it won’t warp, it is unique, it lays flat and will look great!

*** Update! *** Here is the map, again, this time in much nicer PNG format, divided into two sections 12″ x 24″ each.

 
 

Something that can be done with miniatures that wasn’t easy to do with the paper counters in the original is that I can control the number of mutants per room simply by area. This will limit the massive super stack of mutants that used to make it easy for the mutant player to win.

They also do 12″x12″ aluminum tiles. I may consider that for my next game. Once can make them geomorphic or semi-geomorphic. I like the geomorphism of Carcassonne. Now, doing that game in aluminum titles would require a Donald Trump like budget, but doing something that required only a dozen tiles would be doable.

Mainly the durability is what I like. It is possible to get it done just on vinyl and that would have saved me a ton of money but I felt the advantages of being printed on metal plus the uniqueness were good advantages.

Room List for Attack of the Mutants

There are only a few changes in the physical layout while many in the room names from the original game. Gone are some of the wackier things that were on the map like the room with pentagram and candles. Gone also are the ROTC barracks and armory.

Classrooms:
Room 102
Room 104 (101 and 103 were turned into labs)
Room 201
Room 202
Room 203
Room 204
Room 205
Room 301
Room 302
Room 303
Room 304

Offices:
Professor Applegate
Dean’s Office
Professor Richardson
Professor Mincy

Labs:
Ad Astra Lab
High Performance Computing Center
Robotics Lab
Quantum Engineering Lab

Misc.:
Storage Room
Science Exhibit Hall
Lavatory

Of course the center of the building is still the Tech Room – the ultimate objective of the mutants and the place where Ad Astra will allow the humans and their brave little robots to escape.

The card system will be keyed off of characters and locations. So a card may specify “Any robot in the Robotics Lab fights at +1 CV.”Another may state that if the villian, Julian Manbender is in the High Performance Computing Center the game’s end is delayed until he either retreats or is defeated and removed from play. There is a lot of room for creativity here. I have about 1/3rd of the cards figured out. The rest will come as I do play tests of the game.

Currently the only thing left to do is build the building. I have the design done so it’s just a matter of decorating the walls correctly and building the foam core forms. Once it is final it should look great!