Archives for December 2005

High Stakes Drifter

Merry Christmas all! Not much news to report today on GPW. I’ve been painting and have a lot of work to do. Hopefully after the holiday I will be able to produce some photos and put up a gallery of the work in progress! Just a note before I head off to Christmas Eve with my family, I’ve picked up a few board games recently and one CCG called High Stakes Drifter. This last is a game with poker like mechanics and a western theme. I’ve played against myself a few times to learn the mechanics and look forward to playing others this week. If you’ve tried this one out, write to me about your experience! The game looks like a lot of fun.

Be safe everyone!

–Pete

2cm Flak compared to MG34


**Edit – I changed the picture to one from gunpoint-3d.com, a great site for models of vehicles! **
Today I did some work on looking at the odds in Disposable Heroes of using the 20cm auto-cannon on the SdKfz 222 as compared to using the the co-axial MG34 against infantry. The results are interesting.

2cm Advantages: HE effect can effect whole unit. Longer Range. Much more useful vs. armored vehicles. Effect improves against enclosed spaces. As a support gun it works more effectively against infantry.

2cm Disadvantages: weak anti-personal effect. MG34 has a better morale modifier.

Ok, assuming I have it all correct above, lets look at some scenarios in which a SdKfz 222 engages the enemy. Correct me where I’ve got this wrong.

Scenario 1: The armored car rounds the corner and catches a squad out in the open. With a choice between the BAR team and the rifle team the vehicle commander has to decide what is the more worthy target. Lets assume they were expecting combat and they move slow into the engagement. An acquisition roll of 5 or less is required.

The 2cm would have an ACC of 6 to attack one of the infantry sections. Shooting up the 12 men in the rifle section would be with a 1AP. The expected result of this turn can be summed up mathmatically as 0.5 Acq x 0.6 Acc x 12 targets x 0.1 AP. the result is 0.36 expected casulaties. With an Acc of 5 and a ROF of 4 the MG34 gives 0.8 expected casualties. With the 2cm the unit takes a morale check at -1 while the MG 34 gives a morale check at -2. The MG is the clear winner here.

Scenario 2: Same as above but the infantry are in wood buildings offering medium cover.

2cm changes: Acc goes to 3. AP goes to 2 for enclosed space.
MG34 changes: Acc goes to 2.

The results are dramatic, the 2cm still has 0.36 expected casualties but the MG34 drops to 0.32. The winner by a nose is the 2cm. The MG still has the edge in the morale effect so if the target is already pinned, using the MG might be a better choice in an attempt to break them.

Scenario 3: Same as above but the cover has become heavy with another -2 to the Acc. The answer might surprise you. Both choices bottom out at 1 Acc. The 2cm is expected to cause 0.12 casualties. The MG34 is expected to deliver 0.16 casualties and has a better morale effect. The clear winner is the MG34!

Against smaller infantry targets the MG34 is the clear winner no matter what.

Here are the numbers as I worked them up in Excel:


Aqc. Acc ROF AP Chance of Casualty
Open
0.5 0.6 12 0.1 36%
0.5 0.5 4 0.8 80%
Linear Cover or Concealment (-1 Acc)
0.5 0.5 12 0.1 30%
0.5 0.4 4 0.8 64%
Soft Cover (-2 Acc)
0.5 0.4 12 0.1 24%
0.5 0.3 4 0.8 48%
Medium Cover, enclosed (-3 Acc)
0.5 0.3 12 0.2 36%
0.5 0.2 4 0.8 32%
Heavy Cover, enclosed (-4 Acc)
0.5 0.2 12 0.2 24%
0.5 0.1 4 0.8 16%
Reinforced Cover, Enclosed (-5 Acc)
0.5 0.1 12 0.2 12%
0.5 0.1 4 0.8 16%

The Dead Shall Walk


Have you seen Urban Dead yet? Its a very low-tech Massively Mulitiplayer Game where people play as humans until they are turned into Zombies! Take part in the battle to take over the city! Best of all, it is free!

Ok back to the GPW salt mines…

Fall of the Lion Gate


The fine folks at Too Fat Lardies have come up with a real winner. Its a supplement for “I Ain’t Been Shot Mum!” and covers the Japanese invasion of Malaya and Singapore. It has extensive rules extensions, history and scenarios. If you haven’t tried “I Ain’t Been Shot Mum!” give it a try. Fantastic set of rules. They are a great company to deal with and quite friendly.

Aslan Is Not a Tame Lion


Here is a great article on the Chronicals of Narnia. My friend Mark Ballou worked on the film and I think appears as an extra. Its a great, alegorical story and I am sure it will do well this Christmas. If you are wondering what this has to do with gaming there are only a couple of tenuous links. Mark is brother to Tom who along with Jan Spoor hooked me on historical miniature wargaming. Also, I am looking forward to some interesting toys to come out of this. I missed the large amounts of PVC toys that came out for LOTR (I was collecting other stuff at the time – this time will be different.) What I thought of too late was that the PVC stuff for LOTR would have worked great for the Games Workshop series of games. They were bigger, fully painted and in some cases much cooler looking. If the same type of figs get made for this film I expect to buy up bunches of it to pull off some of the battles.

Once a gamer, always a gamer, eh?

Veterans Worry Pearl Harbor is being Forgotton

The title of this post redirects back to a news article that is similar to ones posted all across America Today. Today is December 7th, Pearl Harbor Day.

“It’s mind-boggling to me that so many kids don’t even know about Pearl Harbor and what it was and what it meant,” said Hess, 78, as he sat in Jack Hanna’s Newport barbershop working out the last details for today’s annual memorial service.

“We have to keep this going. If we give it up, who’s going to carry it on? Who’s going to take the time to remember that this was a world event, not just one involving the United States?” Hess said. “No young people seem to want to carry this on, to replace us, so we keep doing it. Someone has to do it.”

Mr. Hess, you will probably never see this blog entry but I want you and all the other Vets to know that we care. We are reminding people every day, as much as we are able to, about your sacrifices as well as those of our allies during that period of time.

It struck me today, while reading that news article, we are serving a higher purpose with this project. I am so very grateful for all of the help that has come in thus far. We have a long way to go and a lot of money yet to raise. God willing, this project will be a success and keep alive the memories of those men.

Wake Island Added to the List


I am very fortunate. I have a friend, Jim Keats, who has offered to cover Wake Island. I have also met a new friend from friends down here, Mike Peccolo who will also run a Wake Island game. Jim will run his at Historicon. Mike will run his at Nashcon. Since I am located in Nashville I will run my games at Nashcon as well. Baxter Key will run his Bataan game at Naschcon too. With Mike onboard this means at least 4 GPW games there.

Speaking of which, it has been proposed that the theme of Nashcon be The Pacific. Of course I think this is wonderful and if they do manage to pass that I will do everything I can to help. If you have not been to Nashcon yet you should consider either running a game or just coming as a participant. The location is great and the convention is fun. I have seen some absolutely beautiful games run there.

Stay tuned! This project is just starting!

–Pete